Heya! I’m Fetch - a designer in various fields, working solo as a game developer on small but ambitious projects. My interest is in pixel art games, with vivid aesthetics and captivating storytelling.
I build games in Godot, with artwork and animation created in Pixquare. My projects aim to have immersive atmospheres, compelling narratives, and engaging gameplay. I’m fairly new to game development, but I love combining my design skills with interactive storytelling. Each project is a chance to learn, experiment, and refine my craft. My games are starting small, but I hope to make more larger-scale and ambitious games in the future!
I really value feedback and love connecting with players and other creators. Whether it’s comments, suggestions, or just sharing what you enjoyed, it helps me grow and improve!
Thanks for checking out my work — feel free to try my games below and let me know what you think!
Fetch <3